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Marisa Venter
Observed names:
M. I. Venter,
Venter Marisa
Institutions:
Central University of Technology,
University of the Free State
Observed institutions:
Central University of Technology,
University of the Free State
ORCID:
0000-0002-5295-1014
Observed ORCID:
0000-0002-5295-1014
OpenAlex ID:
A5004939811
Gamification in STEM programming courses: State of the art
2020
·
Marisa Venter
·
IEEE Global Engineering Education Conference (EDUCON)
·
60
Continuance use intention of primary school learners towards mobile mathematical applications
2016
·
Marisa Venter
, Lizette de Wet
·
2022 IEEE Frontiers in Education Conference (FIE)
·
13
An integrated model for the continuous use intention of Microsoft Office simulation software
2018
·
Marisa Venter
, Arthur James Swart
·
IEEE Global Engineering Education Conference (EDUCON)
·
12
Online programming learning platform: The influence of gamification elements
2022
·
Marisa Venter
·
4
Selection and evaluation of mobile mathematical learning applications
2018
·
Marisa Venter
, Arthur James Swart
·
IEEE Global Engineering Education Conference (EDUCON)
·
4
Continuance Use Intention of a Gamified Programming Learning System
2018
·
Marisa Venter
, Arthur James Swart
·
Communications in computer and information science
·
3
The Influence of Player Type on the Motivation of Students in a Gamified Programming Learning Environment
2025
·
Marisa Venter
, Lizette de Wet
·
Communications in computer and information science
·
2
Systematic Literature Review of Gamification Design in Higher Education Programming Courses: Methodological Rigor Exposed
2025
·
Marisa Venter
, Lizette De Wet
·
Communications in computer and information science
·
2
Perceived Enjoyment of Mobile Mathematical Learning Games
2016
·
Marisa Venter
, Lizette De Wet
·
Unisa Institutional Repository (University of South Africa)
·
2
PDF
An investigation of the use of mobile mathematics applications: An African perspective
2015
·
M. I. Venter
, A. B. van der Walt
, et al.
·
2022 IEEE Frontiers in Education Conference (FIE)
·
2
Development of the GE-ARCS-E Model to Evaluate the Impact of Gamification on Programming Students’ Motivation and Engagement
2026
·
Marisa Venter
, Lizette de Wet
·
Communications in computer and information science
·
1
A model of using WhatsApp for Collaborative Learning in a Programming Subject
2021
·
Marisa Venter
·
International Conference on Information Technology Based Higher Education and Training (ITHET)
·
1
Development of the PEDADI Educational Gamification Design Framework
2026
·
Marisa Venter
·
Communications in computer and information science
Perceptions of parents and teachers of the use of mobile apps for mathematical education
2016
·
Marisa Venter
, Lizette De Wet
, et al.
·
Unisa Institutional Repository (University of South Africa)
PDF
移動数学的応用に向けた小学校学習者の継続利用意図【Powered by NICT】
2016
·
Venter Marisa
, de Wet Lizette
·
IEEE Conference Proceedings
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Works count:
15
Citation count:
106
H-index:
4
I10-index:
3
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