Product
Help
Pricing
About
Jobs
Log in
Get started
Author
Add to collection
Kjetil Raaen
Institution:
Høyskolen Kristiania
Observed institutions:
University of Oslo,
Simula Research Laboratory,
Høyskolen Kristiania,
Westerdals Oslo School of Arts, Communication and Technology,
Norwegian School of Information Technology
ORCID:
0000-0003-0180-4660
Observed ORCID:
0000-0003-0180-4660
OpenAlex ID:
A5019709857
Measuring Latency in Virtual Reality Systems
2015
·
Kjetil Raaen
, Ivar Kjellmo
·
Lecture notes in computer science
·
83
Can gamers detect cloud delay?
2014
·
Kjetil Raaen
, Ragnhild Eg
, et al.
·
Annual Workshop on Network and Systems Support for Games (NetGames)
·
33
How much delay is there really in current games?
2015
·
Kjetil Raaen
, Andreas Petlund
·
ACM Multimedia Systems Conference (MMSys)
·
30
Modeling User Performance for Moving Target Selection with a Delayed Mouse
2016
·
Mark Claypool
, Ragnhild Eg
, et al.
·
Lecture notes in computer science
·
23
Playing with Delay: With Poor Timing Comes Poor Performance, and Experience Follows Suit
2018
·
Ragnhild Eg
, Kjetil Raaen
, et al.
·
International Conference on Quality of Multimedia Experience (QoMEX)
·
22
Emergency Digital Teaching during the COVID-19 Lockdown: Students’ Perspectives
2022
·
Rolando Gonzalez
, Hanne Sørum
, et al.
·
Education Sciences
·
21
PDF
Latency Thresholds for Usability in Games: A Survey
2014
·
Kjetil Raaen
, Tor‐Morten Grønli
·
Norsk IKT-konferanse for forskning og utdanning
·
18
The Effects of Delay on Game Actions
2016
·
Mark Claypool
, Ragnhild Eg
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
16
Instantaneous Human-Computer Interactions: Button Causes and Screen Effects
2015
·
Kjetil Raaen
, Ragnhild Eg
·
Lecture notes in computer science
·
14
Passion, Cooperation and JavaScript: This is what the industry is looking for in a recently graduated computer programmer
2017
·
Per Lauvaas
, Kjetil Raaen
·
Norsk IKT-konferanse for forskning og utdanning
·
8
How companies find and evaluate graduate computer programmers.
2018
·
Kjetil Raaen
, Per Lauvås
·
Norsk IKT-konferanse for forskning og utdanning
·
6
LEARS: A Lockless, Relaxed-Atomicity State Model for Parallel Execution of a Game Server Partition
2012
·
Kjetil Raaen
, Havard Espeland
, et al.
·
International Conference on Parallel Processing Workshops (ICPPW)
·
6
Are you one of us?
2021
·
Per Lauvås
, Kjetil Raaen
, et al.
·
Conference on Information Technology Education
·
5
Playing with delay
2019
·
Kjetil Raaen
, Ragnhild Eg
, et al.
·
5
Datasets
2021
·
Shengmei Liu
, Mark Claypool
, et al.
·
ACM Multimedia Systems Conference (MMSys)
·
4
Is VR Mainstream yet? A Survey of the Norwegian Public’s Familiarity, Acceptance, and Use
2024
·
Ragnhild Eg
, Kjetil Raaen
·
International Conference on Quality of Multimedia Experience (QoMEX)
·
3
When Every Millisecond Counts: The Impact of Delay in VR Gaming
2022
·
Saeed Shafiee Sabet
, Ragnhild Eg
, et al.
·
International Conference on Quality of Multimedia Experience (QoMEX)
·
3
Games for Research: A Comparative Study of Open Source Game Projects
2014
·
Stig Magnus Halvorsen
, Kjetil Raaen
·
Lecture notes in computer science
·
3
PDF
A demonstration of a lockless, relaxed atomicity state parallel game server (LEARS)
2011
·
Kjetil Raaen
, Havard Espeland
, et al.
·
Annual Workshop on Network and Systems Support for Games (NetGames)
·
3
Playing Games Without Sight: Sonic Play
2024
·
Alexander Espeseth
, Kjetil Raaen
·
IEEE Gaming, Entertainment, and Media Conference (GEM)
·
2
Survey of interactions in popular VR experiences
2019
·
Kjetil Raaen
, Hanne Sørum
·
Norsk IKT-konferanse for forskning og utdanning
·
2
Perceiving, Interacting and Playing with Multimedia Delays
2018
·
Ragnhild Eg
, Kjetil Raaen
·
Springer eBooks
·
2
How to demonstrate delay?
2016
·
Ragnhild Eg
, Kjetil Raaen
·
ACM Multimedia Systems Conference (MMSys)
·
2
Is Today’s Public Cloud Suited to Deploy Hardcore Realtime Services?
2014
·
Kjetil Raaen
, Andreas Petlund
, et al.
·
Lecture notes in computer science
·
2
PDF
A Demonstration Of a Lockless, Relaxed Atomicity State Parallel Game Server (LEARS)
2012
·
Kjetil Raaen
, Håvard Espel
, et al.
·
2
Show more works
View as search
Works count:
34
Citation count:
318
H-index:
9
I10-index:
9
Year
Topic
Type