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André Zenner
Observed names:
Andre Zenner,
Zenner Andre,
Zenner, Andre,
Zenner, André
Institutions:
German Research Centre for Artificial Intelligence,
Saarland University
Observed institutions:
German Research Centre for Artificial Intelligence,
Deutsche Hochschule für Prävention und Gesundheitsmanagement,
Aalborg University,
Saarland University,
KU Leuven
ORCID:
0000-0003-3386-1635
Observed ORCID:
0000-0003-3386-1635
OpenAlex ID:
A5033009602
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
2017
·
Andre Zenner
, Antonio Kruger
·
IEEE Transactions on Visualization and Computer Graphics
·
286
Estimating Detection Thresholds for Desktop-Scale Hand Redirection in Virtual Reality
2019
·
Andre Zenner
, Antonio Kruger
·
IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
·
148
Drag:on
2019
·
André Zenner
, Antonio Krüger
·
CHI Conference on Human Factors in Computing Systems
·
140
Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures
2019
·
Donald Degraen
, André Zenner
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
70
Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality
2021
·
Andre Zenner
, Kristin Ullmann
, et al.
·
IEEE Transactions on Visualization and Computer Graphics
·
67
Propping Up Virtual Reality With Haptic Proxies
2021
·
Niels Christian Nilsson
, Andre Zenner
, et al.
·
IEEE Computer Graphics and Applications
·
58
PDF
Blink-Suppressed Hand Redirection
2021
·
Andre Zenner
, Kora Persephone Regitz
, et al.
·
IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
·
44
Exploring Rock Climbing in Mixed Reality Environments
2017
·
Felix Kosmalla
, André Zenner
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
44
HaRT - The Virtual Reality Hand Redirection Toolkit
2021
·
André Zenner
, Hannah Maria Kriegler
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
42
Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality
2021
·
Martin Feick
, Niko Kleer
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
40
Immersive Notification Framework
2018
·
André Zenner
, Marco Speicher
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
36
Immersive Process Model Exploration in Virtual Reality
2020
·
Andre Zenner
, Akhmajon Makhsadov
, et al.
·
IEEE Transactions on Visualization and Computer Graphics
·
35
The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment
2020
·
Adalberto L. Simeone
, Niels Christian Nilsson
, et al.
·
IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
·
29
The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality
2024
·
Martin Feick
, André Zenner
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
23
Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics
2023
·
Martin Feick
, André Zenner
, et al.
·
ACM Symposium on User Interface Software and Technology (UIST)
·
22
PDF
Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics With Tactile and Proprioceptive Feedback During Virtual Interaction With 3DUIs
2022
·
Oscar Javier Ariza Nunez
, André Zenner
, et al.
·
Frontiers in Virtual Reality
·
22
PDF
Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality
2024
·
Florian Dufresne
, Tommy Nilsson
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
20
PDF
Envisioning Haptic Design for Immersive Virtual Environments
2020
·
Donald Degraen
, Anna Reindl
, et al.
·
Designing Interactive Systems Conference
·
20
Continuous VR Weight Illusion by Combining Adaptive Trigger Resistance and Control-Display Ratio Manipulation
2023
·
Carolin Stellmacher
, André Zenner
, et al.
·
IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
·
19
VRySmart: a Framework for Embedding Smart Devices in Virtual Reality
2022
·
Akhmajon Makhsadov
, Donald Degraen
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
17
Everyday Proxy Objects for Virtual Reality
2021
·
Florian Daiber
, Donald Degraen
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
17
The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy
2023
·
André Zenner
, Kristin Ullmann
, et al.
·
ACM Symposium on Virtual Reality Software and Technology (VRST)
·
14
PDF
The Importance of Virtual Hands and Feet for Virtual Reality Climbing
2020
·
Felix Kosmalla
, André Zenner
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
14
Induce a Blink of the Eye: Evaluating Techniques for Triggering Eye Blinks in Virtual Reality
2023
·
André Zenner
, Kristin Ullmann
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
13
PDF
AmbiPlant - Ambient Feedback for Digital Media through Actuated Plants
2020
·
Donald Degraen
, Marc Schubhan
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
13
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Works count:
53
Citation count:
1,336
H-index:
19
I10-index:
27
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