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Rachel M. Proffitt
Observed names:
Proffitt, Rachel,
Rachel Proffitt,
Rachel Wolpert
Institution:
University of Missouri
Observed institutions:
University of Southern California,
Washington University in St. Louis,
USC Institute for Creative Technologies,
University of Missouri
ORCID:
0000-0002-7357-6495
Observed ORCID:
0000-0002-7357-6495
OpenAlex ID:
A5037588418
Development of an Interactive Game-Based Rehabilitation Tool for Dynamic Balance Training
2010
·
Belinda Lange
, Sheryl Flynn
, et al.
·
Topics in Stroke Rehabilitation
·
219
Effectiveness of Virtual Reality- and Gaming-Based Interventions for Upper Extremity Rehabilitation Poststroke: A Meta-analysis
2019
·
Reneh Karamians
, Rachel Proffitt
, et al.
·
Archives of Physical Medicine and Rehabilitation
·
156
Considerations in the Efficacy and Effectiveness of Virtual Reality Interventions for Stroke Rehabilitation: Moving the Field Forward
2014
·
Rachel Proffitt
, Belinda Lange
·
Physical Therapy
·
114
PDF
Stroke Therapy through Motion-Based Games
2011
·
Gazihan Alankus
, Rachel Proffitt
, et al.
·
ACM Transactions on Accessible Computing
·
82
Validation of a Kinect V2 based rehabilitation game
2018
·
Mengxuan Ma
, Rachel Proffitt
, et al.
·
PLoS ONE
·
79
PDF
The Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect Sensor
2015
·
Rachel Proffitt
, Belinda Lange
·
International Journal of Telerehabilitation
·
59
PDF
Occupational Therapy Practice Guidelines for Adults With Stroke
2023
·
Mary W. Hildebrand
, Daniel Geller
, et al.
·
American Journal of Occupational Therapy
·
52
Video game rehabilitation for outpatient stroke (VIGoROUS): A multi-site randomized controlled trial of in-home, self-managed, upper-extremity therapy
2021
·
Lynne V. Gauthier
, Deborah S. Nichols-Larsen
, et al.
·
EClinicalMedicine
·
44
Feasibility of Pediatric Game-Based Neurorehabilitation Using Telehealth Technologies: A Case Report
2017
·
Grace Reifenberg
, Gabrielle Gabrosek
, et al.
·
American Journal of Occupational Therapy
·
37
Stroke therapy through motion-based games
2010
·
Gazihan Alankus
, Rachel Proffitt
, et al.
·
International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)
·
36
Stimulating Research to Advance Evidence-Based Applications of Telehealth in Occupational Therapy
2021
·
Rachel Proffitt
, Jana Cason
, et al.
·
OTJR Occupational Therapy Journal of Research
·
34
End-user involvement in rehabilitation virtual reality implementation research
2019
·
Rachel Proffitt
, Stephanie Glegg
, et al.
·
Journal of Enabling Technologies
·
34
Use of Computer Games as an Intervention for Stroke
2011
·
Rachel M. Proffitt
, Gazihan Alankus
, et al.
·
Topics in Stroke Rehabilitation
·
34
Keeping PACE With 21st Century Healthcare: A Framework for Telehealth Research, Practice, and Program Evaluation in Occupational Therapy
2021
·
Lauren M. Little
, Kristen A. Pickett
, et al.
·
International Journal of Telerehabilitation
·
27
PDF
Home Exercise Programs for Adults With Neurological Injuries: A Survey
2016
·
Rachel Proffitt
·
American Journal of Occupational Therapy
·
27
A Comparison of Older Adults’ Subjective Experiences With Virtual and Real Environments During Dynamic Balance Activities
2014
·
Rachel Proffitt
, Belinda Lange
, et al.
·
Journal of Aging and Physical Activity
·
25
PDF
User Centered Design and Development of a Game for Exercise in Older Adults
2013
·
Rachel Proffitt
, Belinda Lange
·
The International Journal of Technology Knowledge and Society
·
23
mHealth app features that facilitate adolescent use for lifestyle management, and are endorsed by caregivers and health care providers
2024
·
Parijat Ghosh
, Rachel Proffitt
, et al.
·
mHealth
·
19
Lee Silverman Voice Treatment BIG ® for a Person With Stroke
2018
·
Rachel M. Proffitt
, Whitney Henderson
, et al.
·
American Journal of Occupational Therapy
·
19
User-Centered Design of a Controller-Free Game for Hand Rehabilitation
2015
·
Rachel Proffitt
, Marisa Sevick
, et al.
·
Games for Health Journal
·
19
Depth Sensor-Based In-Home Daily Activity Recognition and Assessment System for Stroke Rehabilitation
2019
·
Zoë Moore
, Carter Sifferman
, et al.
·
IEEE International Conference on Bioinformatics and Biomedicine (BIBM)
·
17
VicoVR-Based Wireless Daily Activity Recognition and Assessment System for Stroke Rehabilitation
2018
·
Mengxuan Ma
, Benjamin J. Meyer
, et al.
·
IEEE International Conference on Bioinformatics and Biomedicine (BIBM)
·
16
Safety and Feasibility of a First-Person View, Full-Body Interaction Game for Telerehabilitation Post-Stroke
2018
·
Rachel Proffitt
, Jessica Warren
, et al.
·
International Journal of Telerehabilitation
·
15
PDF
Mixed-methods study of development and design needs for CommitFit, an adolescent mHealth App
2023
·
K. Taylor Bosworth
, Lauren Flowers
, et al.
·
mHealth
·
13
PDF
Interventions to Improve Social Participation, Work, and Leisure Among Adults Poststroke: A Systematic Review
2022
·
Rachel Proffitt
, Anna Boone
, et al.
·
American Journal of Occupational Therapy
·
10
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Works count:
106
Citation count:
1,329
H-index:
19
I10-index:
26
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