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Oksana Arnold
Observed names:
Arnold, Oksana,
O. Arnold
Institution:
University of Applied Sciences Erfurt
Observed institutions:
Leipzig University of Applied Sciences,
IBM (Germany),
University of Applied Sciences Erfurt,
Leipzig University
ORCID:
0009-0001-3148-4314
Observed ORCID:
0009-0001-3148-4314
OpenAlex ID:
A5044217483
Virtuelle Unternehmen als Unternehmenstyp der Zukunft
1995
·
Oksana Arnold
, Wolfgang Faisst
, et al.
·
HMD Praxis der Wirtschaftsinformatik
·
81
Professional Training for Industrial Accident Prevention with Time Travel Games
2022
·
Oksana Arnold
, Ronny Franke
, et al.
·
International Journal of Advanced Corporate Learning (iJAC)
·
12
PDF
Dynamic Plan Generation and Digital Storyboarding for the Professional Training of Accident Prevention with Time Travel Games
2021
·
Oksana Arnold
, Ronny Franke
, et al.
·
Lecture notes in networks and systems
·
12
Exploring and Understanding the Abstract by Direct Manipulation of the Concrete
2012
·
Oksana Arnold
, Jun Fujima
, et al.
·
International Conference on Computer Supported Education
·
10
AI Planning for Unique Learning Experiences: The Time Travel Exploratory Games Approach
2021
·
Oksana Arnold
, Klaus Jantke
·
International Conference on Computer Supported Education
·
9
The Time Travel Exploratory Games Approach: An Artificial Intelligence Perspective
2022
·
Oksana Arnold
, Klaus P. Jantke
·
Communications in computer and information science
·
8
Hierarchies of pervasive games by storyboarding
2013
·
Oksana Arnold
, Klaus P. Jantke
, et al.
·
IEEE International Games Innovation Conference (IGIC)
·
8
Therapy plan generation as program synthesis
1994
·
Oksana Arnold
, Klaus P. Jantke
·
Lecture notes in computer science
·
8
Cascades of Concepts of Virtual Time Travel Games for the Training of Industrial Accident Prevention
2022
·
Oksana Arnold
, Ronny Franke
, et al.
·
Lecture notes in networks and systems
·
7
An interactive concierge for independent living
2014
·
Oksana Arnold
, Lisa Kirsch
, et al.
·
IEEE Global Conference on Consumer Electronics (GCCE)
·
7
Aliens on the Bus: A family of pervasive games
2013
·
Klaus P. Jantke
, Oksana Arnold
, et al.
·
IEEE Global Conference on Consumer Electronics (GCCE)
·
7
Deontic Knowledge Representation and Reasoning in Industrial Accident Prevention Training by Means of Time Travel Prevention Games
2024
·
Oksana Arnold
, Ronny Franke
, et al.
·
International Journal of Advanced Corporate Learning (iJAC)
·
6
PDF
Interactive Collaborative Learning with Explainable Artificial Intelligence
2023
·
Oksana Arnold
, Sebastian Golchert
, et al.
·
Lecture notes in networks and systems
·
6
Webble Technology
2013
·
Oksana Arnold
, Wolfgang Spickermann
, et al.
·
Communications in computer and information science
·
6
The reach of dynamic plan generation for enterprise planning web services
2010
·
O. Arnold
, K.P. Jantke
, et al.
·
International Conference on Frontier Computing: Theory, Technologies and Applications (FC)
·
5
Inductive program synthesis for therapy plan generation
1997
·
Oksana Arnold
, Klaus P. Jantke
·
New Generation Computing
·
5
Thinking and Chatting Deontically—Novel Support of Communication for Learning and Training with Time Travel Prevention Games
2023
·
Oksana Arnold
, Ronny Franke
, et al.
·
Lecture notes in networks and systems
·
4
Mining HCI Data for Theory of Mind Induction
2018
·
Oksana Arnold
, Klaus P. Jantke
·
InTech eBooks
·
4
PDF
Exploratory Game Play to Support Language Learning: Dinner Talk
2016
·
Klaus P. Jantke
, Oksana Arnold
, et al.
·
International Conference on Computer Supported Education
·
4
Memetic Communication Media - Concepts, Technologies, Applications
2012
·
Klaus P. Jantke
, Jun Fujima
, et al.
·
IEEE International Conference on Multimedia and Expo workshops
·
4
A modal temporal logic and its models underlying variants of planning algorithms
2002
·
K.P. Jantke
, O. Arnold
·
International Symposium on Temporal Representation and Reasoning
·
4
Occupational Accident Prevention Training through Experiencing Stories of Success in Time Travel Prevention Games
2025
·
Hans-Holger Wache
, Ronny Franke
, et al.
·
International Journal of Advanced Corporate Learning (iJAC)
·
3
Interactive Digital Storytelling for Industrial Accident Prevention Based on Time Travel Prevention Games
2024
·
Ronny Franke
, Hans-Holger Wache
, et al.
·
Lecture notes in networks and systems
·
3
Patterns - The key to game amusement studies
2014
·
Klaus P. Jantke
, Oksana Arnold
·
IEEE Global Conference on Consumer Electronics (GCCE)
·
3
Media Multiplicity at Your Fingertips: Direct Manipulation Based on Webbles
2012
·
Jun Fujima
, Klaus P. Jantke
, et al.
·
IEEE International Conference on Multimedia and Expo workshops
·
3
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Works count:
65
Citation count:
243
H-index:
8
I10-index:
4
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