Product
Help
Pricing
About
Jobs
Log in
Get started
Author
Add to collection
Martin Ruskov
Observed names:
Martin RUSKOV,
RUSKOV, MARTIN,
Ruskov, M,
Ruskov, M.,
Ruskov, Martin
Institution:
University of Milan
Observed institutions:
University of Milan,
University College London,
Sofia University "St. Kliment Ohridski",
University of Genoa
ORCID:
0000-0001-5337-0636
Observed ORCID:
0000-0001-5337-0636
OpenAlex ID:
A5077205990
Learning to Prompt in the Classroom to Understand AI Limits: A Pilot Study
2023
·
Emily Theophilou
, Cansu Koyutürk
, et al.
·
Lecture notes in computer science
·
58
PDF
Learning when serious: Psychophysiological evaluation of a technology-enhanced learning game
2014
·
Benjamin Ultan Cowley
, Martino Fantato
, et al.
·
UCL Discovery (University College London)
·
30
Developing Effective Educational Chatbots with ChatGPT prompts: Insights from Preliminary Tests in a Case Study on Social Media Literacy
2023
·
Cansu KOYUTURK
, Mona YAVARI
, et al.
·
International Conference on Computers in Education
·
15
PDF
Grimm in Wonderland: Prompt Engineering with Midjourney to Illustrate Fairytales
2023
·
Ruskov, Martin
·
arXiv (Cornell University)
·
14
PDF
Eliciting and modelling expertise for serious games in project management
2011
·
William Seager
, Martin Ruskov
, et al.
·
Entertainment Computing
·
14
PDF
What is Done is Done: an Incremental Approach to Semantic Shift Detection
2022
·
Francesco Periti
, Alfio Ferrara
, et al.
·
11
PDF
Understanding Learner-LLM Chatbot Interactions and the Impact of Prompting Guidelines
2025
·
Cansu Koyuturk
, Emily Theophilou
, et al.
·
Lecture notes in computer science
·
9
PDF
Developing Effective Educational Chatbots with ChatGPT prompts: Insights from Preliminary Tests in a Case Study on Social Media Literacy (with appendix)
2023
·
Koyuturk, Cansu
, Yavari, Mona
, et al.
·
Repositori digital de la UPF (Universitat Pompeu Fabra)
·
8
PDF
Towards a Simulation of Information Security Behaviour in Organisations
2014
·
Martin Ruskov
, Paul Ekblom
, et al.
·
Springer eBooks
·
5
A Systematic Literature Review of Online Collaborative Story Writing
2023
·
Stefano Montanelli
, Martin Ruskov
·
Lecture notes in computer science
·
4
Who and How: Using Sentence-Level NLP to Evaluate Idea Completeness
2023
·
Martin Ruskov
·
Communications in computer and information science
·
3
Computer-Aided Modelling of the Bilingual Word Indices to the Ninth-Century Uchitel'noe evangelie
2022
·
Ruskov, Martin
, Taseva, Lora
·
arXiv (Cornell University)
·
3
PDF
Getting Users Smart Quick about Security: Results from 90 Minutes of Using a Persuasive Toolkit for Facilitating Information Security Problem Solving by Non-Professionals
2022
·
Ruskov, Martin
, Ekblom, Paul
, et al.
·
arXiv (Cornell University)
·
3
PDF
Analysing players' performance in serious games
2014
·
Elisabetta Parodi
, Michael A. Bedek
, et al.
·
International Journal of Technology Enhanced Learning
·
3
Unlocking the Next Level of Crime Prevention: Development of a Game Prototype to Teach the Conjunction of Criminal Opportunity
2012
·
Martin Ruskov
, Jose Maestre Celdran
, et al.
·
UCL Discovery (University College London)
·
3
What Can Bits Teach about Leadership: A Study of the Application of Variation Theory in Serious Games
2011
·
Martin Ruskov
, William Seager
·
Lecture notes in computer science
·
3
How BERT Speaks Shakespearean English? Evaluating Historical Bias in Contextual Language Models
2024
·
Cuscito, Miriam
, Ferrara, Alfio
, et al.
·
arXiv (Cornell University)
·
2
PDF
Dealing with Threshold Concepts in Serious Games for Competence Development
2012
·
Stefano Bocconi
, Yulia Bachvarova
, et al.
·
Lecture notes in computer science
·
2
Persuading giants to be wise: an exploratory study of advice sharing in online games
2010
·
Martin Ruskov
, William Seager
, et al.
·
Archivio Istituzionale della Ricerca (Universita Degli Studi Di Milano)
·
2
Negotiation Design Pattern for Serious Games
2006
·
Martin Ruskov
, Petko Ruskov
·
2
Values That Are Explicitly Present in Fairy Tales: Comparing Samples from German, Italian and Portuguese Traditions
2024
·
Alba Morollon Diaz-Faes
, Carla Sofia Ribeiro Murteira
, et al.
·
Journal of Data Mining & Digital Humanities
·
1
Employing variation in the object of learning for the design-based development of serious games that support learning of conditional knowledge
2014
·
Martin Ruskov
·
UCL Discovery (University College London)
·
1
In Search for the Right Measure: Assessing Types of Developed Knowledge While Using a Gamified Web Toolkit
2013
·
Martin Ruskov
, Paul Ekblom
, et al.
·
UCL Discovery (University College London)
·
1
Individual and organizational perspectives on data use in serious games
2011
·
Miguel Malheiros
, Will Seager
, et al.
·
1
Eliciting and modelling expertise for serious game design
2010
·
Seager, W
, Fradinho, M
, et al.
·
UCL Discovery (University College London)
·
1
Show more works
View as search
Works count:
121
Citation count:
208
H-index:
8
I10-index:
6
Year
Topic
Type