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Jim O'Connor
Observed names:
Jim O’Connor,
O'Connor, Jim
Institution:
Connecticut College
Observed institution:
Connecticut College
ORCID:
0009-0008-9917-5682
Observed ORCID:
0009-0008-9917-5682
OpenAlex ID:
A5086420059
Incremental Evolution of Three Degree-of-Freedom Arachnid Gaits
2024
·
Gary B. Parker
, Manan B. M. Isak
, et al.
·
Conference proceedings/Conference proceedings - IEEE International Conference on Systems, Man, and Cybernetics
·
1
Fitness biasing for the box pushing task
2011
·
Gary Parker
, Jim O'Connor
·
Conference proceedings/Conference proceedings - IEEE International Conference on Systems, Man, and Cybernetics
·
1
Temporal-Difference Learning for Dragonchess
2026
·
O'Connor, Jim
, Hoag, Annika
, et al.
·
arXiv (Cornell University)
PDF
DSLE: A Learning Environment for Dark Souls Boss Encounters
2026
·
Gezgin, Derin
, O'Connor, Jim
, et al.
·
arXiv (Cornell University)
PDF
Evolutionary Transfer Learning for Dragonchess
2026
·
O'Connor, Jim
, Hoag, Annika
, et al.
·
arXiv (Cornell University)
PDF
Incremental Evolution of Fault-Tolerant Gaits in Octopod Robots
2026
·
Manan B. M. Isak
, Gary B. Parker
, et al.
·
Communications in computer and information science
Evolving Neural Controllers for Xpilot-AI Racing Using Neuroevolution of Augmenting Topologies
2026
·
Jim O’Connor
, Nicholas Lorentzen
, et al.
·
Communications in computer and information science
Niching Agents in The Core
2026
·
Gary B. Parker
, Jim O’Connor
, et al.
·
Communications in computer and information science
PDF
Decentralized Evolution of Hexapod Gaits with Independent Leg Controllers
2026
·
Gary B. Parker
, John Asaro
, et al.
·
Communications in computer and information science
PDF
SCOPE for Hexapod Gait Generation
2026
·
Jim O’Connor
, Jay B. Nash
, et al.
·
Communications in computer and information science
Using an Integer Condensed Population for Resource-Constrained Evolution
2026
·
Gary B. Parker
, Jay B. Nash
, et al.
·
Communications in computer and information science
Evolutionary Transfer Learning for Dragonchess
2026
·
Jim O'Connor
, Annika Hoag
, et al.
·
International Conference on Agents and Artificial Intelligence (ICAART)
Simulating Speciation and Complex Trait Evolution in a Multi-Species Artificial Environment
2026
·
Jay Nash
, Gary Parker
, et al.
·
International Conference on Agents and Artificial Intelligence (ICAART)
Advancements in Online Match Prediction in Shogi Using Deep Convolutional Neural Networks
2026
·
Jim O’Connor
, Melanie Fernández
·
Studies in computational intelligence
Simulating Evolutionary Dynamics in a Simple Environment
2026
·
Gary B. Parker
, Jay B. Nash
, et al.
·
Studies in computational intelligence
Playing Atari Space Invaders with Sparse Cosine Optimized Policy Evolution
2025
·
Jim O'Connor
, Jay B. Nash
, et al.
·
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
PDF
Evolutionary Optimization of Deep Learning Agents for Sparrow Mahjong
2025
·
Jim O'Connor
, Derin Gezgin
, et al.
·
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
PDF
Learning Dark Souls Combat Through Pixel Input with Neuroevolution
2025
·
Jim O'Connor
, Gary B. Parker
, et al.
·
IEEE Conference on Games (CoG)
PDF
NeuroPAL: Punctuated Anytime Learning with Neuroevolution for Macromanagement in Starcraft: Brood War
2025
·
Jim O'Connor
, Yeonghun Lee
, et al.
·
IEEE Conference on Games (CoG)
PDF
SCOPE for Hexapod Gait Generation
2025
·
O'Connor, Jim
, Nash, Jay B.
, et al.
·
arXiv (Cornell University)
PDF
Evolving Neural Controllers for Xpilot-AI Racing Using Neuroevolution of Augmenting Topologies
2025
·
O'Connor, Jim
, Lorentzen, Nicholas
, et al.
·
arXiv (Cornell University)
PDF
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Works count:
21
Citation count:
2
H-index:
1
I10-index:
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