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Cynthia J. Solomon
Observed names:
C. Solomon,
Cynthia Solomon
Observed institutions:
Boston University,
Northwestern University,
MIT Media Lab,
Massachusetts Institute of Technology
OpenAlex ID:
A5109320205
Twenty Things To Do With A Computer
1971
·
Seymour Papert
, Cynthia Solomon
·
DSpace@MIT (Massachusetts Institute of Technology)
·
217
Programming-languages as a conceptual framework for teaching mathematics
1970
·
W. Feurzeig
, S. Papert
, et al.
·
ACM SIGCUE Outlook
·
193
PDF
Designing multimedia environments for children: computers, creativity, and kids
1996
·
Allison Druin
, Cynthia Solomon
·
97
Designing Multimedia Environments for Children
1996
·
Allison Druin
, Cynthia Solomon
·
Medical Entomology and Zoology
·
92
History of Logo
2020
·
Cynthia Solomon
, Brian Harvey
, et al.
·
Proceedings of the ACM on Programming Languages
·
80
PDF
A case study of a young child doing turtle graphics in LOGO
1976
·
Cynthia J. Solomon
, Seymour Papert
·
AFIPS National Computer Conference and Exposition (NCC)
·
60
PDF
Computer Environments for Children: A Reflection on Theories of Learning and Education
1986
·
Cynthia Solomon
·
55
Computer Environments for Children
1986
·
Cynthia Solomon
·
The MIT Press eBooks
·
47
RoBallet: exploring learning through expression in the arts through constructing in a technologically immersive environment
2004
·
David Cavallo
, Arnan Sipitakiat
, et al.
·
International Conference of Learning Sciences
·
12
Twenty Things to Do With a Computer. Artificial Intelligence Memo Number 248.
1971
·
Seymour Papert
, Cynthia Solomon
·
9
NIM: A Game-Playing Program
1970
·
Seymour Papert
, Cynthia Solomon
·
DSpace@MIT (Massachusetts Institute of Technology)
·
7
LogoWorks: Challenging Programs in Logo
1985
·
Margaret Minsky
, B.G. Harvey
, et al.
·
McGraw-Hill, Inc. eBooks
·
6
Teaching young children to program in a LOGO turtle computer culture
1978
·
Cynthia J. Solomon
·
ACM SIGCUE Outlook
·
6
The Bbn-lisp System
1966
·
Daniel G. Bobrow
, D. L. Darley
, et al.
·
5
Ultimate trainer
2014
·
Cynthia Solomon
, Amartya Banerjee
, et al.
·
International Conference on Tangible, Embedded, and Embodied Interaction (TEI)
·
4
Teaching the Computer to Add: An Example of Problem-Solving in an Anthropomorphic Computer Culture
1976
·
Cynthia Solomon
·
DSpace@MIT (Massachusetts Institute of Technology)
·
4
A Case Study of a Young Child Doing Turtle Graphics in LOGO. AI Memo 375.
1976
·
Cynthia Solomon
, Seymour Papert
·
4
Leading a Child to a Computer Culture
1976
·
Cynthia J. Solomon
·
ACM SIGCUE Outlook
·
3
PDF
What's in it for kids?
1998
·
Cynthia Solomon
·
2
PDF
The interface of the future
1994
·
S. Levialdi
, A. N. Badre
, et al.
·
Workshop on Advanced Visual Interfaces (AVI)
·
2
PDF
Leading a Child to a Computer Culture
1976
·
Cynthia J. Solomon
·
2
PDF
Designing educational computer environment for children (abstract)
1995
·
Allison Druin
, Cynthia Solomon
·
1
NIM: A Game-Playing Program. Artificial Intelligence Memo Number 254.
1970
·
Seymour Papert
, Cynthia Solomon
·
1
A case study of a young child doing turtle graphics in LOGO
1899
·
Cynthia Solomon
, Seymour Papert
·
afips
·
1
Preface
2019
·
Cynthia Solomon
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Works count:
31
Citation count:
910
H-index:
9
I10-index:
9
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