Product
Help
Pricing
About
Jobs
Log in
Get started
Author
Add to collection
Carla Sousa
Observed names:
Carla Sousa,,
Sousa, Carla
Institution:
Universidade Lusófona
Observed institution:
Universidade Lusófona
ORCID:
0000-0003-1036-963X
Observed ORCID:
0000-0003-1036-963X
OpenAlex ID:
A5121085753
Neurodivergent-Focused Game Accessibility: A Systematic Literature Review
2026
·
Carla Sousa
, Pedro P. Neves
, et al.
·
Disabilities
·
2
PDF
Operationalizing the United Nations’ Sustainable Development Goals: a Game Jam Experience
2026
·
Filipe Luz
, Pedro M. Fernandes
, et al.
·
International Journal of Serious Games
·
2
PDF
What Matters in Accessible Written Communication for Neurodivergent People? A Scoping Review
2026
·
Cátia Casimiro
, Carla Sousa
, et al.
·
Scandinavian Journal of Disability Research
·
1
PDF
Gamification for media education: a systematic literature review of effectiveness, challenges, and platform design priorities
2026
·
Oliveira, Ana Filipa
, Sousa, Carla
, et al.
·
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
"Do Not Let the Tools Plan Everything for Us": a thematic analysis of young people's everyday academic, recreational, and affective-relational generative artificial intelligence use
2026
·
Sousa, Carla
, Gaspar, Tania
, et al.
·
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
Comunicação Acessível na Investigação Científica com Pessoas Adultas com Deficiência Intelectual: Estudo de Caso de Adaptações de Acessibilidade em Instrumentos Quantitativos e Qualitativos
2026
·
Carla Sousa
, Cátia Casimiro
, et al.
·
Revista Comunicando
PDF
Instrumentos adaptados no âmbito do artigo "Comunicação Acessível na Investigação Científica com Pessoas Adultas com Deficiência Intelectual: Estudo de Caso de Adaptações de Acessibilidade em Instrumentos Quantitativos e Qualitativos" // Instruments adapted on the scope of the article "Accessible Communication in Scientific Research Involving Adults with Intellectual Disabilities: A Case Study of Accessibility Adaptations in Quantitative and Qualitative Instruments"[em português/in portuguese]
2026
·
Sousa, Carla
, Casimiro, Cátia
, et al.
·
Zenodo (CERN European Organization for Nuclear Research)
PRISMA Checklist from "Neurodivergent-Focused Game Accessibility: a Systematic Literature Review"
2026
·
Sousa, Carla
, Neves, Pedro Pinto
, et al.
·
Figshare
[Questionnaire applied on the scope of the study] Operationalizing the United Nations’s Sustainable Development Goals: a Game Jam Experience
2026
·
Luz, Filipe
, Fernandes, Pedro M.
, et al.
·
Figshare
Inclusion and Accessibility in Modern Board Gaming: Insights from the Portuguese Community on Attitudes, Practices, and Social Dynamics
2026
·
Carla Sousa
, Cátia Casimiro
, et al.
·
Springer series in design and innovation
diPlayController: Developing an Accessible and Adjustable Interface for Digital Games
2026
·
José Carlos Neves
, Carla Sousa
·
Springer series in design and innovation
Supplementary table from the systematic literature review, presented in the conference paper 'Media Literacy for an Accessible Society: Insights from a Systematic Literature Review on People with Cognitive Challenges and their Support Networks'
2026
·
Casimiro, Cátia
, Sousa, Carla
, et al.
·
Zenodo (CERN European Organization for Nuclear Research)
Games to Change the World – Playing and Making Digital Games with and for Persons with Intellectual Disabilities
2026
·
Cermak-Sassenrath, Daniel
, Montero, Calkin Suero
, et al.
·
European Society for Socially Embedded Technologies (EUSSETDL)
Audiences' barriers and values of theatrical exhibition in small European markets'
2025
·
Chervyakova, Tatiana
, Damásio, Manuel José
, et al.
·
Zenodo (CERN European Organization for Nuclear Research)
Newsarcade_Classroom: Seriously Play the News in the Classroom! - D2.1. State of the Art report
2025
·
Oliveira, Ana Filipa
, Lamy Silva, Ana
, et al.
·
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
PDF
Estratégias lúdicas para produção de artefatos éticos em parceria com pessoas com deficiência intelectual.
2024
·
João Vitor Leste
, Carla Sousa,
, et al.
·
Congresso Brasileiro de Pesquisa e Desenvolvimento em Design (P&D Design)
PDF
YouNDigital - Relatório Revisão de Literatura PRISMA (fase 2)
2023
·
Brites, Maria José
, Castro, Teresa Sofia
, et al.
·
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
PDF
Bridging Academia and Civil Society for Access and Inclusion: Insights from Action-Research Experiences
2022
·
Neves, José Carlos
, Sousa, Carla
·
Zenodo (CERN European Organization for Nuclear Research)
Participatory Game Creation for People with Intellectual Disability: Insights from an Action-Research Experience
2021
·
Sousa, Carla
, Neves, José Carlos
, et al.
·
Zenodo (CERN European Organization for Nuclear Research)
The inclusion of people with intellectual disability in media and communication research : Insights and Contributions from Haraway
2021
·
Sousa, Carla
·
Lusophone University Repository
Educacaoacessivel.pt : a case study of production and application of video games for teaching mathematics to deaf people
2018
·
Neves, José Carlos
, Nunes, Laura
, et al.
·
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
PDF
Show more works
View as search
Works count:
23
Citation count:
5
H-index:
2
I10-index:
Year
Topic
Type