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Elisa D. Mekler
Observed names:
Elisa D Mekler,
Elisa Mekler,
Mekler, Elisa,
Mekler, Elisa D,
Mekler, Elisa D.
Institution:
IT University of Copenhagen
Observed institutions:
University of Waterloo,
University of Basel,
FHNW University of Applied Sciences and Arts Northwestern Switzerland,
IT University of Copenhagen,
Aalto University
ORCID:
0000-0003-0076-6703
Observed ORCID:
0000-0003-0076-6703
OpenAlex ID:
A5000163896
Towards understanding the effects of individual gamification elements on intrinsic motivation and performance
2015
·
Elisa D. Mekler
, Florian Brühlmann
, et al.
·
Computers in Human Behavior
·
1,081
Do points, levels and leaderboards harm intrinsic motivation?
2013
·
Elisa D. Mekler
, Florian Brühlmann
, et al.
·
International Conference on Gameful Design, Research, and Applications (Gamification)
·
319
Self-Determination Theory in HCI Games Research: Current Uses and Open Questions
2020
·
April Tyack
, Elisa D. Mekler
·
CHI Conference on Human Factors in Computing Systems
·
279
A systematic review of quantitative studies on the enjoyment of digital entertainment games
2014
·
Elisa D. Mekler
, Julia Ayumi Bopp
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
218
Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice
2018
·
Effie L.-C. Law
, Florian Brühlmann
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
211
Negative Emotion, Positive Experience?
2016
·
Julia Ayumi Bopp
, Elisa D. Mekler
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
194
Momentary Pleasure or Lasting Meaning?
2016
·
Elisa D. Mekler
, Kasper Hornbæk
·
CHI Conference on Human Factors in Computing Systems
·
156
Defining gameful experience as a psychological state caused by gameplay: Replacing the term ‘Gamefulness’ with three distinct constructs
2018
·
Richard N. Landers
, Gustavo F. Tondello
, et al.
·
International Journal of Human-Computer Studies
·
150
Disassembling gamification
2013
·
Elisa D. Mekler
, Florian Brühlmann
, et al.
·
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
144
PDF
A Framework for the Experience of Meaning in Human-Computer Interaction
2019
·
Elisa D. Mekler
, Kasper Hornbæk
·
CHI Conference on Human Factors in Computing Systems
·
138
Exploring Emotional Attachment to Game Characters
2019
·
Julia Ayumi Bopp
, Livia J. Müller
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
130
The Role of Gaming During Difficult Life Experiences
2019
·
Ioanna Iacovides
, Elisa D. Mekler
·
CHI Conference on Human Factors in Computing Systems
·
122
PDF
How does HCI Understand Human Agency and Autonomy?
2023
·
Dan Bennett
, Oussama Metatla
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
115
PDF
The ‘Eudaimonic Experience’: A Scoping Review of the Concept in Digital Games Research
2021
·
Rowan Daneels
, Nicholas D. Bowman
, et al.
·
Media and Communication
·
115
PDF
Heuristic Evaluation for Gameful Design
2016
·
Gustavo F. Tondello
, Dennis L. Kappen
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
113
“An Odd Kind of Pleasure”
2018
·
Julia Ayumi Bopp
, Klaus Opwis
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
102
"A Game that Makes You Question..."
2018
·
Elisa D. Mekler
, Ioanna Iacovides
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
97
PDF
ExerCube vs. Personal Trainer
2019
·
Anna Lisa Martin-Niedecken
, Katja Rogers
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
84
Vibing Together: Dance Experiences in Social Virtual Reality
2022
·
Roosa Piitulainen
, Perttu Hämäläinen
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
82
Location matters, especially for non-salient features–An eye-tracking study on the effects of web object placement on different types of websites
2012
·
Sandra P. Roth
, Alexandre N. Tuch
, et al.
·
International Journal of Human-Computer Studies
·
79
Measuring the “Why” of Interaction
2018
·
Florian Brühlmann
, Beat Vollenwyder
, et al.
·
CHI Conference on Human Factors in Computing Systems
·
77
PDF
Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms
2024
·
April Tyack
, Elisa D. Mekler
·
ACM Transactions on Computer-Human Interaction
·
69
PDF
How compliance with web accessibility standards shapes the experiences of users with and without disabilities
2022
·
Beat Vollenwyder
, Serge Petralito
, et al.
·
International Journal of Human-Computer Studies
·
67
Design and Preliminary Validation of The Player Experience Inventory
2016
·
Vero Vanden Abeele
, Lennart E. Nacke
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
64
PDF
Increasing Donating Behavior Through a Game for Change
2015
·
Sharon T. Steinemann
, Elisa D. Mekler
, et al.
·
Annual Symposium on Computer-Human Interaction in Play
·
61
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Works count:
124
Citation count:
5,441
H-index:
35
I10-index:
61
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