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Digital Hollywood (Japan)
Homepage:
dhw.co.jp
Alternate name:
デジタルハリウッド
Child institution:
Digital Hollywood University
ROR:
031bxsc57
OpenAlex ID:
I4405284149
The ‘hit’ phenomenon: a mathematical model of human dynamics interactions as a stochastic process
2012
·
Akira Ishii
, Hisashi Arakaki
, et al.
·
New Journal of Physics
·
76
PDF
Future competencies for three demanding careers of industry 4.0: Robotics engineers, data scientists, and food designers
2021
·
Khwanruethai Rawboon
, Atsuko K. Yamazaki
, et al.
·
The Journal of Competency-Based Education
·
31
Research on college English teaching based on data mining technology
2021
·
Jinhui Duan
, Rui Gao
·
EURASIP Journal on Wireless Communications and Networking
·
21
PDF
Atomic Heroes and Atomic Monsters: American and Japanese Cartoonists Confront the Onset of the Nuclear Age, 1945–80
2007
·
Ferenc M. Szasz
, Issei Takechi
·
Historian
·
16
Assessment of Online Study Abroad Programs from the Students’ Perspectives
2023
·
Hatsuko YOSHIKUBO
, Soichiro AIHARA
, et al.
·
Journal of JSEE
·
11
PDF
A preliminary study of VR English training material for personnel in the tourism industry
2022
·
Kazumine Takada
, Kayoko H. Murakami
, et al.
·
Procedia Computer Science
·
9
PDF
Experiment of metaverse learning method using anatomical 3D object
2009
·
Yayoi Itoh
, Yang Chen
, et al.
·
ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI)
·
6
Research on English Movie Resource Information Mining Based on Dynamic Data Stream Classification
2021
·
Jinhui Duan
, Rui Gao
·
Security and Communication Networks
·
5
PDF
‘Brand Japan’ and the Internationalization of Japanese Creative Industries
2010
·
Christopher James Pokarier
, Yoshimi Tamiya
·
SSRN Electronic Journal
·
5
Preliminary examination of scenery images for tourism promotion using a neuromarketing approach
2021
·
Kayoko H. Murakami
, Atsuko K. Yamazaki
, et al.
·
Journal of Global Tourism Research
·
4
PDF
The Shape of Challenge: Using Affordance Design to Create Challenge Within Games
2017
·
Michael Brandse
·
Lecture notes in computer science
·
4
Conveyance of Narrative Through Digital Game Environments
2022
·
Michael Brandse
·
Lecture notes in computer science
·
3
The Background of the Computer Information 3D of Fine Arts Instructional Materials on Autistic Children Effects and Individualized Language Intervention Training Under
2021
·
Haoyuan Chai
·
International Conference on Forthcoming Networks and Sustainability in AIoT Era (FoNeS-AIoT)
·
3
Research and development of augmented FPV drone racing system
2018
·
Koh Sueda
, Takashi Kitada
, et al.
·
SIGGRAPH Asia Posters
·
3
The A-MPM decision-making model for film project investment: a partnership with filmmakers
2010
·
Hiroki Koyama
, Narihiko Yoshida
, et al.
·
International Conference on System Science and Simulation in Engineering
·
3
Mathematical Model for Hit Phenomena
2010
·
Ishii, Akira
, Umemura, Sanae
, et al.
·
arXiv (Cornell University)
·
3
PDF
Enhanced Removal of the Light Reflection of Eyeglass Using Multi-Channel CycleGAN with Difference Image Equivalency Loss
2023
·
Yoshikazu Onuki
, Kosei Kudo
, et al.
·
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
·
2
Visual Guidance in Game Level Design
2023
·
Gang Guo
·
Lecture notes in computer science
·
2
Preliminary evaluation of virtual tourism content by using a neuroscience approach for the elderly
2023
·
Zhenyu Wang
, Kayoko H. Murakami
, et al.
·
Procedia Computer Science
·
2
Cross-platforming “School life metaverse” user experience
2022
·
Takuma Kato
, Tomosuke Nakano
, et al.
·
SIGGRAPH Asia Posters
·
2
A preliminary study of impressions of Japanese food photos for tourism promotion
2022
·
Rui Takahashi
, Kayoko H. Murakami
, et al.
·
Procedia Computer Science
·
2
PDF
Contrast effects of display colors on Hb concentration changes in the frontal lobe of elderly and young people
2021
·
Muhammad Nur Adilin Mohd Anuardi
, Atsuko K. Yamazaki
, et al.
·
Procedia Computer Science
·
2
PDF
SIGGRAPH 2018 Report
2018
·
Masayuki Nakajima
, Akihiko Shirai
·
The Journal of The Institute of Image Information and Television Engineers
·
2
PDF
Development of a training program to activate brain functions of the elderly
2025
·
Wei Liu
, Kayoko H. Murakami
, et al.
·
Procedia Computer Science
·
1
Use of Virtual Reality in Rehabilitation Therapy
2022
·
Kyohei Omon
, Masahiro Hamashima
, et al.
·
リハビリテーション医学 : 日本リハビリテーション医学会誌
·
1
PDF
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Works count:
7
Works count with child institutions:
85
Citation count:
1
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