Year: 2000
Type: article
Study design: Clinical Trial
Abstract: To understand deep cognitive change, we have to understand how learners can go beyond their own prior knowledge.We propose a displacement scenario in which a learner acquires a target idea in a different context and then transfers that idea into a target context.We used virtual reality technology to implement a displacement scenario for teaching 2nd grade children that the Earth is round.The rather large pre-to posttest improvement was stable over four months.
Language: English
Subfield: Education
Field: Social Sciences
Domain: Social Sciences
SDG: Quality education
Open Access status: green
Funder: National Science Foundation
OpenAlex ID: W1482654089
