Year: 2005
Type: dissertation
Abstract: General introductionEver since the computer has entered society, researchers have developed guidelines on how to design user-friendly interfaces (Helander, Landauer, & Prabhu, 1997).However, scarce attention has been paid to the development of guidelines for designing child-centred software even though more and more software is being developed for children (Markopoulos & Bekker, 2003).Lately, researchers in the field of user-centred design and developers of software have come to appreciate that the design of software for young children requires special attention (Bekker, Markopoulos, & Kersten-Tsikalkina, 2002; Druin, Hourcade, & Kollet, 2004).This attention has been focused mostly on adapting usability tests for children, on participatory design with children, on novel technologies and tangible interfaces, and on measuring fun (e.g.
Author: Donker, A.
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W1484300124
