Three-dimensional virtual worlds and learning: An analysis of the impact of design affordances and limitations in Active Worlds, Blaxxun Interactive, and OnLive! Traveler; and a study of the implementation of Active Worlds for formal and informal education
Year: 1999
Type: article
Author: Michele D. Dickey
Institution: The Ohio State University
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W1550558968
