Year: 2008
Type: article
Abstract: In this paper we report on a design research study of meaningful play in elderly life. Using a combination of contextual inquiries and participatory design sessions we researched passions in elderly life and explored attractive game concepts. We conclude that in order to provide meaningful play for elderly citizens, digital games should not only include themes that are associated with elderly life, but more importantly 1) foster connectedness, 2) cultivate oneself and others and 3) contribute to society.
Source: Lirias
Authors: De Schutter, Bob, Vanden Abeele, Vero
Institution: KU Leuven
Language: English
Subfield: Demography
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W1577880412
