Year: 2010
Type: preprint
Abstract: A quantum state is called concordant if it has zero quantum discord with respect to any part. By extension, a concordant computation is one such that the state of the computer, at each time step, is concordant. In this paper, I describe a classical algorithm that, given a product state as input, permits the efficient simulation of any concordant quantum computation having a conventional form and composed of gates acting on two or fewer qubits. This shows that such a quantum computation must generate quantum discord if it is to efficiently solve a problem that requires super-polynomial time classically. While I employ the restriction to two-qubit gates sparingly, a crucial component of the simulation algorithm appears not to be extensible to gates acting on higher-dimensional systems.
Source: arXiv (Cornell University)
Author: Eastin, Bryan
Institution: National Institute of Standards and Technology
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W1582199714
