Work

Model Pembelajaran Permainan Sudamanda Dengan Pemanfaatan Lingkungan Persawahan

Year: 2012
Type: article
Abstract: Sudamanda is one alternative to the traditional game of learning in school, but the reality in the learning process has not been implemented optimally. Hence the need for modifications in the learning process. The method of research is developing. From the test results obtained average results obtained by the analysis of the product by a percentage of 87.17% response criteria well (well worth it). It can therefore be used to test small groups. Data results of the questionnaire students in small group trials obtained with an average percentage of 83.33% response by category of good (decent). Student data and test results of the questionnaire obtained a large group with a percentage of 86.95% response by category of good (decent). Students had no difficulty and fear again when playing Sudamanda jolly farmer. Based on the results of the study, assessed the farm fun game sudamanda effective and in accordance with the characteristics of students that can be used in learning penjasorkes. Expected penjasorkes teachers in primary schools can use the model Sudamanda fun game farmer.
Language: Indonesian
Subfield: Education
Open Access status: gold
Estimated APC paid: $36
OpenAlex ID: W1750651678
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Related to: 10