Year: 1994
Type: article
Abstract: Over the past 10 years, I have contributed to the development of two kinds of "multimedia environments." In the first, the human-machine partnership evolved as a means of accessing specific content for discovery and enjoyment - this was true for works such as "New Orleans in Transition" (1987), "Elastic Charles" (1988) as well as for several fictional narratives. In the second, the human-machine partnership was designed to allow users facilities for describing, managing and sequencing content. Both types of environments encourage the invention of richer human-readable pneumonics and incorporate machine-readable description as tools for content-look-ahead. What has fascinated me over the years is the complementarity which binds the generation of content and the design of tools. In fact we cannot talk about form without discussing content and the tools for accessing that content.
Source: ACM SIGGRAPH Computer Graphics
Author: Glorianna Davenport
Institution: Massachusetts Institute of Technology
Language: English
Topic: Art, Technology, and Culture
Subfield: Visual Arts and Performing Arts
Field: Arts and Humanities
Domain: Social Sciences
Open Access status: bronze
OpenAlex ID: W1998225096
