Year: 2007
Type: article
Abstract: The classical three-box paradox of Kirkpatrick ( 2003 J. Phys. A: Math. Gen. 36 4891 ) is compared to the original quantum three-box paradox of Aharonov and Vaidman ( 1991 J. Phys. A: Math. Gen. 24 2315 ). It is argued that the quantum three-box experiment is a 'quantum paradox' in the sense that it is an example of a classical task which cannot be accomplished using classical means, but can be accomplished using quantum devices. It is shown that Kirkpatrick's card game is analogous to a different game with a particle in three boxes which does not contain paradoxical features.
Authors: Tamar Ravon, Lev Vaidman
Institution: Tel Aviv University
Language: English
Subfield: Atomic and Molecular Physics, and Optics
Field: Physics and Astronomy
Domain: Physical Sciences
Open Access status: bronze
Funder: European Commission
Award: G5946206379
OpenAlex ID: W2009981759
