Effects of digital game-based learning on students’ self-efficacy, motivation, anxiety, and achievements in learning mathematics
Year: 2014
Type: article
Study design: Clinical Trial
Authors: Chun-Ming Hung, Iwen Huang, Gwo-Jen Hwang
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: bronze
Funder: National Science Council
Award: G3006427632
OpenAlex ID: W2053885544
