Work

Instructional Methods and Curricula for “Values Conscious Design”

Year: 2009
Type: article
Abstract: Values at Play (VAP) is a project that aims to investigate the role of social, moral, and political values in digital games. A primary goal of the project has been to develop a systematic approach to considering values in the design process. Another goal, complementary to this one, has been to create and disseminate curricula and instructional materials for introducing students to our approach, and, more broadly, to “values conscious” design. This paper provides an overview of curricula and instructional materials created to date, as used in a number of graduate and undergraduate game design courses.
Source: Loading
Language: English
Field: Psychology
Open Access status: diamond
OpenAlex ID: W206912003
FWCI: 1.41
Cites: 8
Cited by: 14
Related to: 10