Year: 2009
Type: conference-paper
Abstract: Online computer games show potential not just for engaging and entertaining users, but also in promoting learning. Especially in Turkey children spend long hours playing computer games, which are mostly in English, in internet cafés. This qualitative research based on phenomenological theoretical framework investigates young learners’ experiences of language learning while playing computer games in internet cafes. The data was collected through observations and semi-structured interviews and analyzed through phenomenological data analysis steps. Implications put light into integrating computer games to ELT curriculum.
Authors: Yıldız Turgut, Pelin İrgin
Institution: Mersin Üniversitesi
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W2092623652
