“Call of Duty” in the Classroom: Can Gamification Improve Ethical Student Learning Outcomes? A Pilot Study
Year: 2014
Type: article
DOI: 10.5840/jbee2014115
Authors: Kimberly Carbo Pellegrino, Robert Pellegrino, Debra Perkins, Neilson Journals Publishing
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: closed
OpenAlex ID: W2115875573
