Evaluation Of Algorithms Using Games: The Case Of Music Tagging.
Year: 2009
Type: article
Abstract: Search by keyword is an extremely popular method for retrieving music. To support this, novel algorithms that automatically tag music are being developed. The conventional way to evaluate audio tagging algorithms is to compute measures of agreement between the output and the ground truth set. In this work, we introduce a new method for evaluating audio tagging algorithms on a large scale by collecting set-level judgments from players of a human computation game called TagATune. We present the design and preliminary results of an experiment comparing five algorithms using this new evaluation metric, and contrast the results with those obtained by applying several conventional agreement-based evaluation metrics. 1.
Language: English
Topic: Music and Audio Processing
Subfield: Signal Processing
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W2127870748
