Year: 2003
Type: conference-paper
Abstract: Animated characters may exhibit several kinds of dynamic intelligence when performing low-level navigation (i.e., navigation on a local perceptual scale): they decide among different modes of behavior selectively discriminate entities in the world around them, perform obstacle avoidance, etc. In this paper we present a hybrid dynamical system model of low-level navigation that accounts for the above-mentioned kinds of intelligence. In so doing, the model illustrates general ideas about how a hybrid systems perspective can influence and simplify such reactive/behavioral modeling for multi-agent systems. In addition, we directly employed our formal hybrid system model to generate animations that illustrate our navigation strategies. Overall, our results suggest that hierarchical hybrid systems may provide a natural framework for modeling elements of intelligent animated actors.
Source: Computer Animation (CA)
Authors: E. Aaron, H. Sun, F. Ivancic, D. Metaxas
Language: English
Topic: Human Motion and Animation
Subfield: Control and Systems Engineering
Field: Engineering
Domain: Physical Sciences
Open Access status: green
Funder: National Science Foundation
OpenAlex ID: W2147740667
