Year: 2009
Type: conference-paper
Abstract: This paper describes the Generic Automated Marking Environment (GAME-2+), which is the extension of GAME-2 and provides an analysis of its performance in assessing student programming projects. GAME-2+ has been designed to automatically assess programming exercises written in C, C++, JAVA, Delphi and PHP languages based on a number of factors including meaningful comments, the structure of functions and the detection and correction of compile-time errors. The assessment is marked based on these metrics using heuristic and fuzzy rules. In this research, GAME-2+ has been tested on a number of student programming exercises and assignments. The system has attained encouraging result as compared to a human marker. 1.
Source: Griffith Research Online
Language: English
Subfield: Computer Science Applications
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W215352090
