The Effect of Gamification on Students with Different Achievement Goal Orientations
Year: 2014
Type: conference-paper
Authors: Lasse Hakulinen, Tapio Auvinen
Institution: Aalto University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: closed
OpenAlex ID: W2154356785
