Work

Using social network games to reduce energy consumption

Year: 2010
Type: conference-paper
Abstract: This research is investigating the potential role of online social network based life simulation computer\ngames as a persuasive tool for encouraging users to reduce their domestic energy consumption. Games\nsuch as ‘Farmville’ which runs on the Facebook platform have attracted millions of users worldwide\nwho create simple virtual worlds where they interact with others and carry out everyday activities to\nearn tokens to spend within the game. Applying a User Centred Design (UCD) and in particular\npersona based design approach, this research is investigating why users find these games so enticing,\nthe characteristics of those who play them, and the context in which they are played. Through an\niterative UCD process, a life simulation game will be designed with users who represent a number of\nkey ‘gamer personas’ in order to research how this sort of game could be used to encourage domestic\nenergy saving behaviours.
Language: English
Field: Psychology
Open Access status: green
OpenAlex ID: W2233575947
FWCI:
Cites: 14
Cited by:
Related to: 10