Work

Forest of Quadtrees: An Object Representation for 3D Graphics

Year: 1989
Type: article
Abstract: A forest of quadtrees is proposed as an alternative data structure for representing and manipulating 3D and 2.5D graphics. A data representation of a forest offers space savings over common quadtrees by concentrating the vital information and discarding unused pointers. Several properties of the forest of quadtrees and the basic operations for display and elementary transformations like rotation, reflection, enlargement, reduction, and translation are investigated. Specifically, the temporary memory requirements and duplication time of the algorithms are analyzed.
Source: Eurographics
Language: English
Open Access status: green
OpenAlex ID: W2300419758
FWCI: 0.434
Cites:
Cited by: 1
Related to: 10