Work

Design 3D on-line gaming environment for learning how to design green buildings

Year: 2015
Type: conference-paper
Abstract: This paper presents an approach for using e-learning to design a training environment for both \nstudents and professionals to learn ‘how to design Green Buildings’ developed as part of the D4E \nEuropean project. The idea of the training environment is to enable users to learn individually or \ncollectively through a ‘team space’ to design energy efficient buildings. An overview of various learning \nmodels and theories has been undertaken to understand how people learn. Amongst these, Constructivism \nand Humanism theories were selected as the most appropriate theories for this particular task and were \nused to define a number of learning elements required to foster a learning attitude. This work led to the \ncreation of the D4E learning framework which identified, in addition to the learning elements, a number of \nskills that learners acquire from using such a training environment as they socially interact with one \nanother through the game. Moreover, and in order to promote such learning elements, the concept flow \nwas used to provide an interactive experience for the players to evoke a positive experience.
Language: English
Field: Psychology
Open Access status: green
OpenAlex ID: W2339274681
FWCI:
Cites: 28
Cited by: 1
Related to: 10