Find Out Who You Really Are: Adult Learning In Virtual Worlds
Year: 2002
Type: conference-paper
Abstract: Videogaming is a widely popular pastime in present society, particularly among young adults. Identifying the ways that these games support learning can broaden our understanding of how adults acquire knowledge, explore new identities, develop new skills and abilities. This paper analyzes one computer videogame to illustrate attributes of learning in a game-based environment.
Author: Elisabeth Hayes
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W2535505372
