Work

Digital Game Dynamics Preferences and Player Types

Year: 2017
Type: article
Study design: Observational Study
Abstract: In this study, we examine digital game preferences by identifying game dynamics, i.e. player–game interaction modes, of 700 contemporary digital games, and players' (N = 1717) desire to play games with specific types of dynamics. Based on statistical analysis of the data, 5 game dynamics preference categories (“assault,” “manage,” “journey,” “care,” and “coordinate”) and 7 player types were revealed. The results show that identifying player types requires including both preferred and undesired game dynamics categories in the analysis. The findings unveil digital gaming as a more multifaceted phenomenon than common stereotypes suggest. The original game preferences model we present in this study can be conceptualized as a complementary approach for motivations to play and player behavior studies.
Institution: University of Turku
Language: English
Open Access status: bronze
OpenAlex ID: W2586617738
FWCI: 28.65
Cites: 30
Cited by: 112
Related to: 10