Work

Reframing Immersive Theatre

Year: 2016
Type: book
Abstract: This essay explores the similarities of immersive theatre and videogames, drawing on Virtual Reality and computer gaming discourse to examine the player/participant’s experience of immersion in performances such as Punchdrunk’s The Drowned Man (2013). Addressing aspects of perceptual and psychological immersion as articulated by VR and gaming theorists Marie-Laure Ryan and Gordon Calleja, the author argues for an understanding of immersion in Punchdrunk productions as active, playful and fundamentally ludic. Like a videogame, immersive theatre such as The Drowned Man insists on the audience-performer’s ‘hyper-attention’ (Hayles) and instinctive response to a multi-dimensional performance text.
Language: English
Open Access status: green
OpenAlex ID: W2601209852
FWCI: 5.63
Cites:
Cited by: 32
Related to: 10