Pokémon GO or Pokémon Gone: How can cities respond to trends in technology linking people and space?
Year: 2017
Type: editorial
Abstract: Pokemon GO and its ability to get people moving highlights new beginnings for gamification of health and social life of urban spaces with implications for people–space interaction.
Source: Cities & Health
Institutions: Queen's University Belfast, North Carolina State University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W2734649543
