Year: 2010
Type: article
Abstract: How to build a machine that people enjoy talking to Outline Talking to existing dialogue systems doesn't "feel" natural because today's machines lack the "soft skills" needed to maintain a conversation. Research question:What does it take for a dialogue with an artificial agent to "feel" like a real conversation? Method:1) Study human-to-human conversations 2) Implement key non-verbal capabilities in a real-time multimodal interactive system 3) Test which system configurations "work" Scenario: Sensitive Artificial Listeners make the user talk and, through their reactions, try to induce a certain emotion in the user.They have good non-verbal but very limited verbal skills.
Authors: Markus Schröder, Roddy Cowie, Dirk Heylen, Michael Pantic, Catherine Pélachaud, Björn Schüller
Language: English
Topic: Speech and dialogue systems
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W2750471153
