Work

The generation of human-like reaching motion for an arm in an obstacle-filled 3-D static environment /

Year: 1993
Type: article
Abstract: The quality of this reproduction is dependent upon the quality of the copy submitted.Broken or indistinct print, colored or poor quality illustrations and photographs, print bleedthrough, substandard margins, and improper alignment can adversely affect reproduction.In the unlikely event that the author did not send UMI a complete manuscript and there are missing pages, these will be noted.Also, if unauthorized
Language: English
Open Access status: green
OpenAlex ID: W2809500516
FWCI: 0.905
Cites:
Cited by: 4
Related to: 20