Year: 2018
Type: conference-paper
Abstract: This paper explores how chatbots can offer opportunities for museums and galleries in engaging their audiences through recent developments, and through a case study approach focusing on the design and implementation of an audience development pilot in Milan involving four historic house museums ( Case Museo di Milano ). The pilot aimed to find new and interesting ways to engage teenagers in visiting these museums through visualising narrative using a convergence of chatbot technology and gamification.
Authors: Stefania Boiano, Ann Borda, Guiliano Gaia, Stefania Rossi, Pietro Cuomo
Institution: The University of Melbourne
Language: English
Subfield: Museology
Field: Arts and Humanities
Domain: Social Sciences
Open Access status: hybrid
OpenAlex ID: W2883376713
