Year: 2018
Type: article
Abstract: Creating formal models of interactive systems has wide reaching benefits, not only for verifying low-level correctness, but also as a tool for ensuring user interfaces behave logically and consistently. Despite this, tools for designing user experiences and tools for creating and working with formal models are typically distinctly separate systems. This work aims to bridge this divide by allowing the generation of state machine diagrams and formal models via a simple, interactive prototyping tool that mirrors the basic functionality of many modern digital prototyping applications.
DOI: 10.4204/eptcs.284.8
Authors: Nathaniel Watson, Steve Reeves, Paolo Masci
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
Open Access status: diamond
Awards: G1167214205, G1516346500, G1578237752, G1763632427, G2560523299, G274581676, UID/EEA/50014 .: INESC TEC ? INESC Tecnologia e Ciência, G3244141788, G3840324753, G3891694003, INESC TEC – INESC Tecnologia e Ciência, G4724859719, G491858407, G5224927334, G5677667711, G5776112835, G5855171676, G6433882405, G7965899483
OpenAlex ID: W2902204765
