Work

Strategic Features for General Games

Year: 2021
Type: conference-paper
Abstract: This short paper describes an ongoing research project that requires the automated self-play learning and evaluation of a large number of board games in digital form. We describe the approach we are taking to determine relevant features, for biasing MCTS playouts for arbitrary games played on arbitrary geometries. Benefits of our approach include efficient implementation, the potential to transfer learnt knowledge to new contexts, and the potential to explain strategic knowledge embedded in features in human-comprehensible terms.
Language: English
Open Access status: green
OpenAlex ID: W2913687272
FWCI: 0.578
Cites: 16
Cited by: 11
Related to: 10