Year: 2020
Type: preprint
Abstract: Seemingly since the inception of virtual humans, there has been an effort to make their behaviors more natural and human-like. In additions to improving movement's visual quality, there has been considerable research focused on creating more intelligent virtual characters. This paper presents a framework inspired by natural language constructs that aims to author more reasonable virtual human behaviors using structured English input. We focus mainly on object types and properties, quantifiers, determiners, and spatial relations. The framework provides a natural, flexible authoring system for simulating human behaviors.
Source: arXiv (Cornell University)
Authors: Li, Weizi, Allbeck, Jan M.
Institution: George Mason University
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W3018916374
