The Role of Gamification in the Process of Rehabilitation of People with Disablities
Year: 2017
Type: preprint
Abstract: The report is devoted to investigation of the problem of the role of gamification in the process of rehabilitation of people with disablities. Nowadays we observe of the process of implementation of technologies of virtual reality for solving of tasks of rehabilitation of people with disablities.
According to psychophysiologist Vyacheslav Lebedev current trend of gamification of rehabilitation is directed on restoration of the work of the of patients.
According to result of our research game technologies (virtual and augmented reality) as method of rehabilitation of people with disabilities is more attractive for people with disablities. Modern game directed on restoring of cognitive processes (working memory, attention, thinking, etc.) and executive functions of people who suffer from dementia, depressive or other neurological disorders leads to more successful results in comparison with classical medical methods.
We made the conclusion that gaming techniques or trainers for the brain significantly improve cognitive ability of people with disabilities.
Source: SSRN Electronic Journal
Authors: Mariia Rubtcova, Oleg Pavenkov
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W3199470284
