Designing digibook math to develop computational thinking: A case study from vocational students
Year: 2022
Type: conference-paper
Abstract: The Merdeka Belajar (Freedom to Learn) concept has not entirely applicable to all aspects of education, especially in pesantren. Pesantren is one of the educational institutions with various attractive aspects, primarily in Tasikmalaya region, making this region popular as “Kota Santri.” Applying a conventional or offline learning system is not a wise solution for today’s circumstances due to the restriction of face-to-face learning in the new normal era. In addition, facilities and technology infrastructure supporting learning programs are often insufficient and still become the main problem. Consequently, there is a need for a solution that is not burdening in terms of infrastructure but still fits the learning goals. An interactive digibook has been considered as a solution since it can be used anywhere. Some previous studies have developed digibook in math learning. None of them, however, have developed a local-wisdom-based interactive math digibook for SMK students in pesantren. Interactive digibook is expected to be one of the solutions to learning problems prevalent in today’s conditions. Materials, question examples, and exercises in the digibook also lead the students to optimize their computational thinking skills. SMK students are equipped with vocational fields, and these are their specializations. Still, they have to be provided with logical, explorative, and collaborative skills to solve complex problems in every situation.
Source: AIP conference proceedings
DOI: 10.1063/5.0114194
Institution: Siliwangi University
Language: English
Subfield: Education
Field: Social Sciences
Domain: Social Sciences
SDG: Quality education
Open Access status: hybrid
OpenAlex ID: W4312958840
