Inclusive Fighting with Mind’s Eye: Case Study of a Fighting Game Playing with only Auditory Cues for Sighted and Blind Gamers
Year: 2024
Type: conference-paper
Authors: Masaki Matsuo, Naoya Kitamura, Misato Egashira, Teruo Hosogai, Shunya Hatakeyama, Daiki Kato, Ko Hayakawa, Junji Onishi, Masatsugu Sakajiri, Takahiro Miura
Language: English
Subfield: Human Factors and Ergonomics
Field: Social Sciences
Domain: Social Sciences
Open Access status: closed
Awards: 視覚障害者の自立的社会活動を多角的に支援・拡張する音触提示基盤, 音声ガイド操作環境下のプログラムコード編集に適する声音の種類と評価方法の解明, Design and Evaluation of an Intuitive Access Framework for Supporting Individualized Learning of Students with Visual Impairments, Development of multimodal texture presentation method according to audiovisual impairment conditions and application to sensory substitution and augmentation, 視覚障害者・晴眼者を包摂するスポーツ・eスポーツ聴覚VR環境と協調学習への応用
OpenAlex ID: W4400315729
