Work

The ontology of videogames

Year: 2024
Type: article
Abstract: What are the identity and persistence conditions of videogames? This paper surveys the contemporary philosophical literature on this topic. Specifically, I discuss various views which attempt to ground the identity of videogame works in their rules, in their algorithmic structure, in their source code, or in contextual parameters surrounding gameplay. While these proposals all have merits of their own, I argue that none of them are satisfactory. My conclusion is therefore negative: we still lack an adequate theoretical model to account for the identity and persistence conditions of videogames.
Source: Synthese
Language: English
Open Access status: hybrid
Estimated APC paid: $2,990
OpenAlex ID: W4402750411
FWCI: 4.335
Cites: 16
Cited by: 6
Related to: 10