Work

The Use of Gaming Technologies and Gamification in the Process of Learning English

Year: 2024
Type: article
Abstract: Hurskaya V. THE USE OF GAMING TECHNOLOGIES AND GAMIFICATION IN THE PROCESS OF LEARNING ENGLISH // Universum: психология и образование : электрон. научн. журн. 2024. 9(123). URL: https://7universum.com/ru/psy/archive/item/18186
Language: English
Field: Psychology
Open Access status: diamond
OpenAlex ID: W4403117544
FWCI: 0.791
Cites:
Cited by: 1
Related to: 10