Impact of Inquiry-Based Science Learning with a Gamification Instruction Framework towards Mastery of Science Process Skills
Year: 2024
Type: article
Study design: Clinical Trial
Abstract: This study seeks to evaluate the impact of gamification on a science teacher's trainee academic performance, specifically in relation to learning performance.Utilizing quantitative research methodology, a single-group pretest-posttest experimental design was applied.The research was conducted during the semester of the academic year, involving Part 8 students.The experimental group engaged with a gamified science learning platform, while the control group followed the standard curriculum.The intervention lasted 14 weeks and data were gathered from the experimental group benefiting from interactive educational software and the control group using traditional textual materials.Upon post-intervention testing, results revealed a significant enhancement in the experimental group's problem-solving abilities, demonstrating that gamification substantially enriches the learning experience and fosters greater engagement and mastery of scientific concepts compared to conventional teaching methods.
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4403194942
