Work

A Case Study on FPS Game Customization Based on Asset Replacement for Child Appropriateness

Year: 2024
Type: conference-paper
Abstract: In recent years, with the decreasing costs of Virtual Reality equipment, some first-person shooter (FPS) video games have employed this technology to provide greater immersion for players, but they rarely offer experiences appropriate for children. This work explores the customization of a first-person shooter video game in Virtual Reality by changing its visual and sound assets and the behavior of weapons shots to make it suitable for a younger age group.
Language: English
Open Access status: gold
OpenAlex ID: W4403394480
FWCI:
Cites: 2
Cited by:
Related to: 10