A Case Analysis of English Learning Application Design for Enhancing Learning Motivation and User Experience -Focused on Gamification and Visual Content Design-
Year: 2024
Type: article
Source: 한국디자인문화학회지
Author: Jung So Young
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: closed
OpenAlex ID: W4403409985
