"Wichita 1-1, Fox Three" - The Role of 3D Telemetry Analysis in Combat Flight Simulation
Year: 2024
Type: article
Abstract: Analyzing 3D telemetry data collected from competitive video games on the Internet can support players in improving performance as well as spectators in viewing data-driven narratives of the gameplay. In this paper, we conduct an in-depth qualitative study on the use of telemetry analysis by embedding over several weeks in a virtual F-14A Tomcat squadron in the multiplayer combat flight simulator DCS World (DCS) (2008). Based on formative interviews with DCS pilots, we design a web-based game analytics framework for rendering 3D telemetry from the flight simulator in a live 3D player, incorporating many of the data displays and visualizations requested by the participants. We then evaluate the framework with real mission data from several air-to-air engagements involving the virtual squadron. Our findings highlight the key role of 3D telemetry playback in competitive multiplayer gaming.
DOI: 10.1145/3677114
Authors: Sourabh V. Mane, Niklas Elmqvist
Institutions: University of Maryland, College Park, Aarhus University
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: hybrid
Funder: Universitas Brawijaya
Awards: G1176647808, G7908768738
OpenAlex ID: W4403424127
