Work

A Study on Readability of Ordinary Guide Signs in Subway Stations Using a Virtual Reality Experiment

Year: 2024
Type: article
Abstract: To mitigate the problem of getting lost in complicated subway stations, this study conducted a virtual reality (VR) experiment to analyze the factors affecting sign readability, using a virtual space simulating the inside of the Sakae Station, Nagoya, Japan. The effect of spatial angles between the pedestrians and signs on the Sign-Reading Distance in a three-dimensional space was analyzed. Three metrics were calculated to analyze the possible reasons why pedestrians miss signs: the Sign-Read Rate (gross), Sign-Coverage Rate, and Sign-Read Rate (net). The validity of the VR experiment was suggested by comparing the results to those of an actual-space experiment.
Language: English
Field: Psychology
Open Access status: bronze
OpenAlex ID: W4403933322
FWCI: 0.481
Cites: 20
Cited by: 1
Related to: 10